Spring Thing2006
Or Fall Fooferall, for our Southern Hemisphere friends.

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The 2006 competition was organized by Greg Boettcher.

Current Status

Voting ended on April 23, 2006. The results are below. If you haven't already played the games, you can download them further below.

Thanks to all the voters. Congratulations to all the entrants.

Results
               
Place Game Author Avg. Std. Dev. No. Votes Prize Chosen  
1 De Baron/The Baron Victor Gijsbers 6.79 1.89 14 $200.00 0 votes for 10 votes for 21 vote for 31 vote for 41 vote for 52 votes for 64 votes for 73 votes for 81 vote for 91 vote for 10
2 The Potter and the Mould Robert Street 6.64 1.91 14 $97.40 0 votes for 10 votes for 20 votes for 32 votes for 42 votes for 53 votes for 63 votes for 72 votes for 80 votes for 92 votes for 10
3 Pantomime Robb Sherwin 6.29 1.54 14 $40.00 0 votes for 10 votes for 21 vote for 31 vote for 41 vote for 54 votes for 65 votes for 71 vote for 81 vote for 90 votes for 10
4 The Warlord, The Princess & The Bulldog David Whyld 5.93 2.02 14 3 Windows games 0 votes for 10 votes for 22 votes for 31 vote for 43 votes for 53 votes for 63 votes for 70 votes for 81 vote for 91 vote for 10
               
Downloads
 
SpringThing2006.zip 
All four games in one archive  
  740 kb  
ST.net  ST.net Mirror  IF Archive IF Archive Mirror
baron.zip De Baron/The Baron
by Victor Gijsbers
Z-Code
324 kb  
ST.net  ST.net Mirror  IF Archive IF Archive Mirror
mould.zip The Potter and the Mould
by Robert Street
ADRIFT
125 kb  
ST.net  ST.net Mirror  IF Archive IF Archive Mirror

pmime.hex

Pantomime
by Robb Sherwin
Hugo
242 kb  
ST.net  ST.net Mirror  IF Archive IF Archive Mirror
warlord.zip The Warlord, The Princess & The Bulldog
by David Whyld
ADRIFT
197 kb  
ST.net  ST.net Mirror  IF Archive IF Archive Mirror
readme.txt    
3 kb  
ST.net  ST.net Mirror  IF Archive IF Archive Mirror

You'll need an interpreter to play these games. Actually, you'll need more than one interpreter, one for each game type (ADRIFT, Hugo, and Z-Code). To find out which interpreters are best for your system, consult ifwiki.org's list of IF interpreters.

Special Thanks

The Spring Thing would like to thank the following people:

Adam Cadre, for starting the competition;
Mike Snyder, for writing the voting program;
Peter Seebach, for hosting and technical help;
Stephen Granade, for occasional advice; and
all of the prize donors, for their generosity. here here

Purpose

Obviously, the general purpose of Spring Thing is to promote interactive fiction. More specifically, there are three aims that make Spring Thing different from the annual IF Comp:

  1. To provide a place for promoting medium-sized to long works of interactive fiction.
  2. To provide some springtime relief to the dry season between the autumn deluges of the IF Comp.
  3. To encourage excellence and discourage shoddiness. (The entry fee seems to be fairly effective for this purpose, usually weeding out substandard games.

Feel free to send questions or comments to: