Hinterlands: Marooned! — 22 of 23

Cody Gaisser

Release 1

Section 4(j) - MISCELLANEOUS

[DYING]

Dying is an action applying to nothing.

Understand "die" as dying.

Instead of dying:

say "Oh, just you wait."

[SLEEPING]

Understand "sleep" or "rest" or "nap" or "lie" or "lie down" as sleeping.

Instead of sleeping:

say "You decide to sleep on the beach near the Q'udzlth...";

wait for any key;

say "[line break]You never wake up.";

end the story.

[PRAYING]

Praying is an action applying to nothing.

Understand "pray" as praying.

Instead of praying:

say "That won't help you now!"

[PRAYING TO]

Praying to is an action applying to one thing.

Understand "pray to [thing]" or "worship [thing]" as praying to.

Instead of praying to a thing:

if praying to the Q'udzlth:

continue the action;

if praying to the player:

continue the action;

otherwise:

say "That's not gonna work!";

stop the action.

[PRAY TO MONSTER]

Instead of praying to the Q'udzlth:

say "You kneel in worship before the mighty Q'udzlth...";

wait for any key;

say "[line break]It squints at you quizzically.[paragraph break]Then it eats you.";

end the story.

[PRAY TO SELF]

Instead of praying to the player:

say "This is a whole new extreme of vanity, even for you."

[PRAY TO ISLAND]

Instead of praying to the island:

say "The island says nothing. Typical."

[PRAY TO OCEAN]

Instead of praying to the ocean:

say "Probably not the weirdest prayer you've said..."

[PRAY TO PLANET]

Instead of praying to the planet:

say "Don't be silly! Your people gave up the Old Ways centuries ago!"

[PRAY TO SKY]

Instead of praying to the sky:

say "Here we go again..."

[PRAY TO SUNS]

Instead of praying to the suns:

say "This might fly on some of the moons of your home world, but YOU are CIVILIZED."

[PRAY TO UNIFORM]

Instead of praying to the uniform:

say "You're being weird again."

[PRAY TO HELMET]

Instead of praying to the helmet:

try praying to the uniform instead.

[PRAY TO SHIELD]

Instead of praying to the shield:

try praying to the uniform instead.

[UNDRESSING]

Undressing is an action applying to nothing.

Understand "undress" as undressing.

Instead of undressing:

say "It's probably wise to leave your space suit on. Who knows what dangers may be posed by this foreign environment?"

[STALKING]

Stalking is an action applying to one thing.

Understand "stalk [thing]" as stalking.

Instead of stalking a thing:

if stalking the Q'udzlth:

continue the action;

if stalking the player:

continue the action;

otherwise:

say "That's not gonna work!";

stop the action.

[STALK MONSTER]

Instead of stalking the Q'udzlth:

say "That's easy enough - it's not going anywhere, you're not going anywhere...".

[STALK SELF]

Instead of stalking the player:

say "You follow yourself everywhere you go."

[STALK ISLAND]

Instead of stalking the island:

say "You stride around trying to look menacing, but you doubt the Q'udzlth is buying it."

[DIGGING]

Digging is an action applying to nothing.

Understand "dig" as digging.

Instead of digging:

say "Crazy, Daddy-O!"

[DIGGING UP]

Digging up is an action applying to one thing.

Understand "dig up [thing]" or "dig [thing]" as digging up.

Instead of digging up a thing:

if digging up the island:

continue the action;

otherwise:

say "That's not gonna work!";

stop the action.

[SURRENDERING]

Surrendering is an action applying to nothing.

Understand "surrender" as surrendering.

Instead of surrendering:

try entering the Q'udzlth instead.

[DIG UP ISLAND]

Instead of digging up the island:

say "You root around in the sand for awhile, but you don't accomplish much."

[WAITING]

Waitcount is a number that varies. Waitcount is 2.

Every turn:

if waiting:

if waitcount > 0:

now waitcount is waitcount - 1;

otherwise:

say "The Q'udzlth is done waiting![paragraph break]It eviscerates you and eats your remains.";

end the story;

otherwise:

now waitcount is 2.

[DROP ALL BUG WORKAROUND]

Definition: a thing is other if it is not the player.

Rule for deciding whether all includes other people carried by the person asked while dropping or throwing or inserting or putting (this is the new exclude people from drop all rule):

it does.

The new exclude people from drop all rule is listed instead of the exclude people from drop all rule in the for deciding whether all includes rulebook.

Definition: a person is empty rather than non-empty if they carry nothing.

Rule for deciding whether all includes the person asked while dropping:

if the person asked is empty:

it does.

A multiple action processing rule when dropping:

if the player is empty:

alter the multiple object list to {};

otherwise:

let L be the multiple object list;

if the player is listed in L:

remove player from L;

alter the multiple object list to L;

if the multiple object list is empty:

say "[We] don't have anything to drop."